home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
By Popular Request 2.0
/
By Popular Request 2.0 (Arsenal Computer).ISO
/
amiga_6
/
usg120.lha
/
USG120.TXT
Wrap
Text File
|
1995-05-19
|
7KB
|
158 lines
@Start_of_text
An introduction to...
U S E R S S T A N D A R D S G R O U P
(The what, why and hows)
Version 1.20 release 1.2
Updated: 19.5.95
--==>> What exactly is USG? <<==--
USG is a non-profit organisation of users and developers who are
willing to support and aid in the development of high quality software
and standards. As such, USG and USG-Net will help developers with ideas
to make their product better, and to encourage them to actually release
their products. USG will also help with suggestions, tips, technical
details, and to provide betatesters for these products. Developers
connected to USG-Net will also find it useful to set up their own echo,
which will provide them with even more help in finding the "right way"
for their product. USG-Net is explained in more detail in its own,
introduction-text.
--==>> What are the goals with USG? <<==--
USG's goal is simply to provide a stable base for developers to get
their products tested and to provide the end-user with a simple way to
let the developer know what they think of their product. USG will try
to help developers find suitable betatesters for their product. USG
will also act as quality-assurance for products. Look for things like
'Endorsed by USG', 'Supported by USG' and similar...
--==>> Why USG? <<==--
Well, that is up to you. If you have ever developed something, you
might know the amount of work involved. If you also have been busy
betatesting it, you know that there is always one more bug. USG will
not do all the work for you, but should provide you with enough
suggestions and tips to make it easier from the start.
--==>> Why should you join USG? <<==--
As a developer, you should join to gain access to a wide variety of
users and other developers. Other developers could provide you with
lots and lots of tips on 'how to'. Betatesters finding that obscure bug
noone would have found until after release. Suggestions on how to do
certain things. These things can be the thing that gets a product
released instead of scrapped.
As a user, you should join USG to support the development of quality
software and quality standards. As a user, you can also take active
part in the development of said software and standards. You could be a
betatester for someone, or maybe do some promotional work for a product
you like.
As a member of USG, your knowledge, thoughts and opinions can provide
invaluable help for others, which is the main goal with USG.
--==>> How does USG work? <<==--
USG as an organisation works by the rule that everyone is equal. Major
changes regarding USG will be a matter for all members. For single
developers, they will still have full control of their product. USG
will serve as a support organisation for the product, IF the developer
wishes it.
Practically, most contact is through USG-Net, FidoNet, AmigaNet or the
InterNet. USG-Net, the core of the developer support, is available to
anyone, not just USG members. But, to get full support and use of USG
you will still have to become a member. USG-Net is a growing net, but
will try to be somewhat faster than existing nets, mainly by not
concerning itself with non-development topics. For more information on
USG-Net, see the 'Introduction to USG-Net' text.
At the time of writing, USG does not handle any registration issues,
nor any distribution of your product, but maybe in the future. This
depends on the interest among members to take active part in the
maintenance of USG as an organisation.
--==>> What is USG supporting so far? <<==--
The following products are endorsed/supported/developed by USG;
SOFTWARE:
Barney - by Juergen Schmitz
Cybergames - by Cyberpunk Developments
database.library - by BetaSoft
DescMaker - by Robert Bjorn
FileDescEditor - by Mattias Palsson
FilePather - by Johan Torin
FPBase - by Johan Torin
GoldFreq - by Jari Kanerva
js_tools.library - by Juergen Schmitz
JS_TOSS - by Juergen Schmitz
MemMinister - by Marcus Ohlstrom
Moby - by Centauri Software
NetCall - by Alexander Stirmlinger
Paintlab - by Centauri Software
PhoneCall - by Frank Duerring & A. Stirmlinger
PicReg - by Alberth Johansson
PriMan - by Barry McConnell
Project Manager - by TMB Software
ptreplay.library - by BetaSoft
UserEd - by Centauri Software
UserRename - by Centauri Software
STANDARDS:
File Description Standard - by Peter Bornhall
FilePather Standard - by Johan Torin
Text Encapsulation Standard - by Johan Torin & Peter Bornhall
--==>> How do you join USG? <<==--
First of all, joining USG is completely free of charge, and there is
currently no reason to change this policy. As a member of USG, you are
not required to do anything, so those who just feels that they want to
support the idea should not be disencouraged. Also, USG allows entire
development teams to join. To join USG, fill in the following
information;
Name - First and last name, or name of development team
Address - Withheld from the public eye on request
Country - Your country
Born - Date of birth, optional
E-mail - Any E-mail and/or netaddresses you have
System - Platform and system you use
Products - Information on any products you are developing
Also, let us know if you are a developer, if you want to take active
part in development, or if you are just supporting USG.
If you are interested in becoming a betatester, enclose full details on
your system setup and software. This information will then be sent to
the betatester coordinator.
Send your membership info to;
Peter Bornhall 2:201/417.41@fidonet
Back 5, Frammestad 8:102/104.41@usgnet
S-46598 NOSSEBRO 39:164/104.41@amiganet
SWEDEN
email: bornhall@karkis.canit.se
@End_of_text